My shaders on Shadertoy

I am working on some shaders in the website http://shadertoy.com. This website allows users to edit their fragment shaders in GLSL ES in order to generate cool stuff.

My first work was a little raytracer with some gaz effects. It features: reflexion, environment mapping, gaz effect generated by noise and 4 spheres.

Then I generated a moon with some clouds a sky with stars. I also tried some procedural generation using different noise algorithms (Perlin Noise, Simplex Noise), some customs and others not.

 

Little raytracer Sources
Little raytracer Sources
Sources
lakelake2
 
Sources
lake
 
Sources