One of my activities is Role Playing, as a player and as a dungeon master (DM).
I tried different pen and paper games from Dungeon&Dragons (D&D) to custom game systems (based on d10 systems). My first tries as a DM was in D&D 3.5 with a custom world called Gammor-Dân which is the universe I developed when I was really young for my first computer game (browser a-rpg). This game is online at this address http://beta.gammor-dan.org/.
|After these experiences I confirmed that my favourite game system was the one from White Wolf: the World of Darkness system (classical or new). It is simple and easily adaptable to suit your universe and needs. Also, the fact that it is more suitable for a narrative game than the classical "Door-Monster-Treasure" pattern is a plus.|
This is something important to me, because, this is my though, a role playing game is for having nice adventures and being immersed in the skin of a complete different person in a different world with interactions and choices that have an impact and not simply destroy the skulls of countless goblins in order to satisfy something. Other points I love over all other things in the classical world of darkness is the redemption and humanity question. Are we monsters or are the monsters human ?
Some campaigns I've done so far:
|Player||D&D 3.5||2011||2011||GM custom universe||A group of adventurers made it to a strange cave full of kobolds...|
|GM||D&D 3.5||2011||2012 (few months)||Gammor-Dân||A group of adventurers met on a Tavern in the middle of the Realm capital. Here they encounter a strange Mage with strange needs.|
|GM||nWOD||2012||2013 (few months)||Star Wars||2 GM managing two groups in the universe of Star Wars. I managed the "Sith" table.|
|GM||nWOD||2012||2013 (few sessions)||Gammor-Dân||Tried a campaign with 7 players... 'was fun, but too much chaotic.|
|Player||nWOD||2013||2014||Marvel||A group of new mutants discover their powers while Earth is attacked by strange bionic robots from space.|
|GM||D&D3.5||2013||2014||Gammor-Dân||Another group of adventurers met the strange mage in the Tavern, but decides to investigate strange rumors on the west.|
|GM||cWOD||01/01/2015||01/01/2016||Vampire: Dark Ages/Vampire: The Masquerade||A long last in time Gehenna campaign from -539 B.C Babylon to 2015 A.D|
|Player||nWOD||01/12/2015||Today||Marvel||A group of new mutants who does not know really about their powers are captured by Dr. Fatalis in order to save the earth.|
|GM||cWOD||01/02/2016||Today||Vampire: The Masquerade||I am working on this campaign.|
I began to mastering in the universe of Gammor-Dân, creating my own rules for magic and adventures. I also began to adapt this system to the Star Wars universe.
Lately, I ended a "try" with my players to do a "huge timeline" campaign in the classical world of darkness - vampire the masquerade set.
I am also playing a WOD adaptation to Marvel campaign since the end of 2015. And I began the mastery of Vampire: The Masquerade 20th anniversary edition campaign since the 01/02/2016.
My huge timeline chronicle had many good feedbacks, but it seemed I had a lack of "interpretation" for my NPC's and at a point in the chronicle, players felt lost in the main plot. So for the new one, I looked for a social graph manager software that let me manage my own NPC's. Strangely, I did not found one, so after a week I decided to build one. You can found it here